True. I'd have to convert them to wav temporarily to master them anyway so I could easily export them as .ogg.knivey wrote:Before someone comments about how TMW doesn't use mp3s but oggs keep in mind they can be converted
Search found 72 matches
- 21 May 2006, 18:56
- Forum: General Development
- Topic: a little piece of music i made
- Replies: 35
- Views: 22144
- 21 May 2006, 18:54
- Forum: General Development
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 102921
- 21 May 2006, 07:46
- Forum: General Development
- Topic: a little piece of music i made
- Replies: 35
- Views: 22144
- 21 May 2006, 07:42
- Forum: General Development
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 102921
- 02 Apr 2006, 23:09
- Forum: Off topic
- Topic: chuck norris
- Replies: 15
- Views: 6798
- 25 Mar 2006, 20:57
- Forum: General Development
- Topic: Woodland Village (new attempt)
- Replies: 226
- Views: 102921
- 17 Mar 2006, 22:37
- Forum: Art & Graphics
- Topic: Savannah house tiles
- Replies: 19
- Views: 17064
- 11 Mar 2006, 14:28
- Forum: Art & Graphics
- Topic: omg zombie!!!!111
- Replies: 11
- Views: 5349
The only way I'm going to be happy with zombies is that we're going to have an array of 5-10 different zombies: they just shouldn't look like each other.
That's the reason I didn't make them so decayed.
I think making the skin look a bit more decayed and putting the arms up would make it ready to ...
That's the reason I didn't make them so decayed.
I think making the skin look a bit more decayed and putting the arms up would make it ready to ...
- 09 Mar 2006, 16:52
- Forum: Art & Graphics
- Topic: omg zombie!!!!111
- Replies: 11
- Views: 5349
- 09 Mar 2006, 16:47
- Forum: Art & Graphics
- Topic: Monster Template
- Replies: 2
- Views: 2442
- 09 Mar 2006, 14:15
- Forum: Art & Graphics
- Topic: omg zombie!!!!111
- Replies: 11
- Views: 5349
- 09 Mar 2006, 13:58
- Forum: Art & Graphics
- Topic: Monster Template
- Replies: 2
- Views: 2442
Monster Template
Click for the xcf file.
There's also an invisible scorpion layer on top so you have an idea of what to put where.
There's also an invisible scorpion layer on top so you have an idea of what to put where.
- 09 Mar 2006, 13:56
- Forum: Art & Graphics
- Topic: omg zombie!!!!111
- Replies: 11
- Views: 5349
omg zombie!!!!111

Do you all think this could work in the game? Critiques welcome. If you all think it's a good idea, I'll start developing the entire set. =]
Note: It's supposed to be undersaturated...
- 09 Mar 2006, 13:15
- Forum: Player talk
- Topic: The Mana World 0.0.19
- Replies: 5
- Views: 3341
- 09 Mar 2006, 13:13
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Barber
- Replies: 1
- Views: 1937
Barber
With the new hair and sprites for version 0.0.19, the Tulimshar barber needs to be seriously updated. Also, I have noticed that a couple of the colors are off a pixel or two. Other than that, I am really pleased with the sprite upgrade. =]