What about instead of breaking it up, we use it as a background image for the map (keeping the ground layer transparent) and use the layers for those items that we need to?
This sounds interesting. What if we constructed maps like this:
Top Layer - "Invisible" layer, contains script triggers and ...
Search found 13 matches
- 04 Dec 2007, 20:10
- Forum: General Development
- Topic: Complete map in tiles?
- Replies: 18
- Views: 8652
- 03 Dec 2007, 13:51
- Forum: General Development
- Topic: Complete map in tiles?
- Replies: 18
- Views: 8652
- 02 Dec 2007, 23:02
- Forum: General Development
- Topic: Complete map in tiles?
- Replies: 18
- Views: 8652
Complete map in tiles?
Has anyone done this? By this I mean creating an entire map, then breaking it down into tiles for reconstruction later.
This is in contrast to making some tiles, then using them to build a map.
Personally, I think this would make for some absolutely beautiful maps. Is this doable from a code ...
This is in contrast to making some tiles, then using them to build a map.
Personally, I think this would make for some absolutely beautiful maps. Is this doable from a code ...
- 01 Dec 2007, 05:29
- Forum: Art & Graphics
- Topic: shield!
- Replies: 11
- Views: 4620
- 30 Nov 2007, 19:00
- Forum: General Development
- Topic: What happened to unlimited arrows?
- Replies: 17
- Views: 8461
- 30 Nov 2007, 18:57
- Forum: General Development
- Topic: Unified theme?
- Replies: 22
- Views: 9786
- 30 Nov 2007, 18:08
- Forum: General Development
- Topic: Unified theme?
- Replies: 22
- Views: 9786
- 30 Nov 2007, 18:03
- Forum: General Development
- Topic: The Mana World ported to AmigaOS4
- Replies: 8
- Views: 3016
- 30 Nov 2007, 17:58
- Forum: Art & Graphics
- Topic: shield!
- Replies: 11
- Views: 4620
- 30 Nov 2007, 17:42
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: some good game ideas
- Replies: 8
- Views: 3698
- 30 Nov 2007, 17:34
- Forum: General Development
- Topic: Unified theme?
- Replies: 22
- Views: 9786
Unified theme?
What is the unified theme of Mana World's art intended to be? What makes it uniquely Mana World, instead of %insert name of existing CRPG/MMORPG here% ?
- 30 Nov 2007, 17:29
- Forum: Art & Graphics
- Topic: temple development by Axl
- Replies: 311
- Views: 296017
- 30 Nov 2007, 17:14
- Forum: Off topic
- Topic: I am watching you.
- Replies: 4
- Views: 1766
I am watching you.
Zhai'helleva.
I'm a web developer during the day working for the U.S. Geological Survey. By night, I'm an Artist , Entrepreneur , and Freelance Web Designer .
I also tend towards blogging about politics, technology, and green theory.
Consider this an initial expression of interest in your project ...
I'm a web developer during the day working for the U.S. Geological Survey. By night, I'm an Artist , Entrepreneur , and Freelance Web Designer .
I also tend towards blogging about politics, technology, and green theory.
Consider this an initial expression of interest in your project ...