I like the idea, Crush. Also a simple yet useful approach (though physically a little implausible).
I tried to improve the form, gave it an outline and made a version that is filled. I'd still appreciate some more feedback...
I already got the suggestion to give it lighter colors and recolor the ...
Search found 56 matches
- 07 Dec 2013, 20:13
- Forum: Art & Graphics
- Topic: Quiver
- Replies: 8
- Views: 4716
- 07 Dec 2013, 02:39
- Forum: Marketplace
- Topic: Buying 30 Diseased Hearts
- Replies: 0
- Views: 1057
Buying 30 Diseased Hearts
I'd like to buy a total of 30 Diseased Hearts. Please make your offers here or contact me in-game!
- 04 Dec 2013, 09:22
- Forum: Player talk
- Topic: Update Procedure
- Replies: 37
- Views: 17817
Re: Update Procedure
To be fair, the icons revision was up for discussion for almost half a year before making it into the game, see here: viewtopic.php?f=2&t=17401SriNitayanda wrote:neither icon change was a small change.
- 01 Dec 2013, 17:51
- Forum: Art & Graphics
- Topic: Quiver
- Replies: 8
- Views: 4716
Quiver
Hi,
I'm making my first steps at creating some graphics content. I decided to start working on a quiver and had several ideas about it:
1. It could be added as a general item that is always used to carry arrows. So every archer that equips arrows, has them in a quiver. This is the simplest approach ...
I'm making my first steps at creating some graphics content. I decided to start working on a quiver and had several ideas about it:
1. It could be added as a general item that is always used to carry arrows. So every archer that equips arrows, has them in a quiver. This is the simplest approach ...
- 18 Nov 2013, 17:23
- Forum: Support & Bug reports
- Topic: The great typo hunt
- Replies: 69
- Views: 131154
Re: The great typo hunt
I will get a wiki-account as Crush suggested, but maybe someone is faster in correcting this mistake:
On
https://wiki.themanaworld.org/index.php/Orum_and_Waric_follow-up_quest
it says:
Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the ...
On
https://wiki.themanaworld.org/index.php/Orum_and_Waric_follow-up_quest
it says:
Once the process done, go outside the cave and head west until you reach the Woods. Here, head south to the ...
- 14 Nov 2013, 17:54
- Forum: Court House (Abuse Forum)
- Topic: [Solved] mahouking
- Replies: 12
- Views: 11312
Re: [BAN - pending investigation] mahouking
Since this is still pending (?) I would like to ask for an update on this situation.
Also, for reasons of language barriers, hurt feelings and hubris on my end, I'd like to add my two cents:
I'm aware that account scamming is a serious matter. But this situation seems quite strange to me. Not that ...
Also, for reasons of language barriers, hurt feelings and hubris on my end, I'd like to add my two cents:
I'm aware that account scamming is a serious matter. But this situation seems quite strange to me. Not that ...
- 12 Nov 2013, 13:40
- Forum: Player talk
- Topic: Wiki: rewriting the magic page
- Replies: 6
- Views: 2261
Re: Wiki: rewriting the magic page
Looks great! 
- 10 Nov 2013, 13:49
- Forum: General Development
- Topic: Quest & Story line ideas
- Replies: 17
- Views: 11940
Re: Quest & Story line ideas
crosspost from here: https://forums.themanaworld.org/viewtopic.php?f=12&t=17866
At this risk of turning this flamewar into a productive discussion ...
there is a need for an alternate way to gather terranite ore and amethysts.
Maybe we could use this as part of the "move players out of ...
At this risk of turning this flamewar into a productive discussion ...
there is a need for an alternate way to gather terranite ore and amethysts.
Maybe we could use this as part of the "move players out of ...
- 09 Nov 2013, 19:15
- Forum: Player talk
- Topic: Terranite Cave Ownership anniversary
- Replies: 33
- Views: 18111
Re: Terranite Cave Ownership anniversary
At this risk of turning this flamewar into a productive discussion ...
there is a need for an alternate way to gather terranite ore and amethysts.
Maybe we could use this as part of the "move players out of Hurnscald and into Tulimshare so new players aren't lonely" incentive?
There is this ...
there is a need for an alternate way to gather terranite ore and amethysts.
Maybe we could use this as part of the "move players out of Hurnscald and into Tulimshare so new players aren't lonely" incentive?
There is this ...
- 04 Nov 2013, 12:10
- Forum: Player talk
- Topic: [Event] Halloween Costumes Contest
- Replies: 9
- Views: 2699
Re: [Event] Halloween Costumes Contest
I also made a screenshot, but on mine people look different (actual costumes) 
- 01 Nov 2013, 19:57
- Forum: Feedback / Feature Requests / Content Suggestions
- Topic: Partyplay/Playerbound/GiantMobs
- Replies: 10
- Views: 12424
Re: Partyplay/Playerbound/GiantMobs
I think this is a good idea that might serve the purpose of encouraging a more social approach to playing very well.
There is only one problem: the potential for abuse is very high. It'd be possible to park several alts that are members of the same party on the map that is being played (behind the ...
There is only one problem: the potential for abuse is very high. It'd be possible to park several alts that are members of the same party on the map that is being played (behind the ...
- 31 Oct 2013, 01:00
- Forum: General Development
- Topic: [Music] Lenia
- Replies: 4
- Views: 3001
Re: [Music] Trouble
The almost finished crypt maps by wushin maybe? Sounds quite suitable to me 
- 16 Oct 2013, 18:10
- Forum: General Development
- Topic: Quest & Story line ideas
- Replies: 17
- Views: 11940
Re: Quest & Story line ideas
Cerhan @Reid's Inn finally gets his smithy going. But those drunken skeletons downstair annoy the hell out of him (pun intended). So he sends the player to shut them up by brutal force and thereby teaching them a lesson! Bring him:
X x Jar of Blood
Y x Jack O lantern [Edit]
etc...
as proof of your ...
X x Jar of Blood
Y x Jack O lantern [Edit]
etc...
as proof of your ...
- 09 Oct 2013, 13:38
- Forum: General Development
- Topic: Four-Leaf Clover uses
- Replies: 11
- Views: 8041
Re: Four-Leaf Clover uses
*bump*
This idea is really good. Not only would it increase the value of four-leaf clovers again (which dropped down to less than 100k recently) - it'd also be a nice new addition to stat raising items.
This idea is really good. Not only would it increase the value of four-leaf clovers again (which dropped down to less than 100k recently) - it'd also be a nice new addition to stat raising items.
- 09 Oct 2013, 10:20
- Forum: Art & Graphics
- Topic: [RC] Graphics revision
- Replies: 50
- Views: 53788
Re: [WIP] Graphics revision
I was just thinking about this a couple of days ago - can this be implemented now?