<?xml version="1.0"?>
<sprite>
	<imageset name="mob" src="graphics/sprites/monsters/pawn.png" width="21" height="49" offsetY="-10"/>

	<action name="stand" imageset="mob">
		<animation>
			<sequence start="0" end="1" delay="200"/>
		</animation>
	</action>

	<action name="walk" imageset="mob">
		<animation direction="down">
			<frame index="0" delay="200"/>
			<frame index="5" delay="200"/>
			<frame index="3" delay="200"/>
			<frame index="6" delay="200"/>
		</animation>
		<animation direction="left">
			<frame index="0" delay="200"/>
			<frame index="4" delay="200"/>
			<frame index="3" delay="200"/>
			<frame index="2" delay="200"/>
		</animation>
		<animation direction="up">
			<frame index="0" delay="200"/>
			<frame index="6" delay="200"/>
			<frame index="3" delay="200"/>
			<frame index="5" delay="200"/>
		</animation>
		<animation direction="right">
			<frame index="0" delay="200"/>
			<sequence start="2" end="4" delay="200"/>
		</animation>
	</action>

	<action name="attack" imageset="mob">
		<animation direction="down">
			<frame index="5" delay="200" offsetY="10"/>
			<frame index="0" delay="200"/>
			<end />
		</animation>
		<animation direction="left">
			<frame index="2" delay="200" offsetX="-10"/>
			<frame index="0" delay="200"/>
			<end />
		</animation>
		<animation direction="up">
			<frame index="6" delay="200" offsetY="-10"/>
			<frame index="0" delay="200"/>
			<end />
		</animation>
		<animation direction="right">
			<frame index="4" delay="200" offsetX="10"/>
			<frame index="0" delay="200"/>
			<end />
		</animation>
	</action>

	<action name="dead" imageset="mob">
		<animation>
			<frame index="7" delay="1200"/>
		</animation>
	</action>

</sprite>