
 <- @@index|[Back to Index]@@

##3                            === WALKTHROUGH ===

  Retrieved from ##7http://wiki.themanaworld.org/index.php/Walkthrough##0
  
  ##2Rules and etiquette
  
  The rules of the game, as posted by Platyna are:
  
    * 1. Do not abuse other players (it means insults, swearing etc.
         directed to a particular person/s)
    * 2. No bots (and by botting I mean ANY AFK activity in game).
    * 3. No spamming/flooding (including trade spam).
    * 4. No begging.
    * 5. Speak English on public chat.
    * 6. RFC 1855 ##7http://tools.ietf.org/html/rfc1855##0
  
  ------------------------------------------------------------------------
  
  Additionally we would advise the following etiquette:
  
    * 1. Do not drop-steal without permission (drop-steal: take items
         dropped by a monster someone else killed)
    * 2. Do not kill-steal without permission (kill-steal: kill a
         monster someone else is fighting to get easy exp)
    * 3. Be polite; take the time to greet people before you ask
         anything; follow the same etiquette in conversation as you would
         follow in real life.
    * 4. Don't do unto others what you wouldn't like to be done to you.
         Don't say to others what you wouldn't like being said to you. 
  
  ##2Default controls
  
  ##3Keyboard
  
    Key     Action
    ##2Arrow##0     move around
    ##2Ctrl##0     attack
    ##2F1##0     toggle the online help
    ##2F2##0     toggle profile window
    ##2F3##0     toggle inventory window
    ##2F4##0     toggle equipment window
    ##2F5##0     toggle skills window
    ##2F6##0     toggle minimap
    ##2F7##0     toggle chat window
    ##2F8##0     toggle shortcutbar
    ##2F9##0     show setup window
    ##2F10##0     toggle debug window
    ##2Alt+0##0--##2Alt+9##0, ##2-##0 ##2&##0 ##2+##0     show emoticons
    ##2S##0 or ##2Alt+S##0     sit down / stand up
    ##2Alt+F##0     toggle debug pathfinding feature
    ##2Alt+T##0     toggle ignore/allow incoming trades
    ##2Alt+P##0     take screenshot
    ##2A##0     target nearest monster
    ##2H##0     hide all non-sticky windows
    ##2G##0 or ##2Z##0     pick up item
    ##2Enter##0     focus chat window / send message
    ##2Shift##0     hold it when attacking to lock target for auto attack
  
  Tip: The keys listed here are the default keys. To change the keys go to
  setup -> keyboard.
  
  ##3Mouse
  
    ##4Key                      Action
    Left-click (on character)   Attack
    Left-click (on item)        walk to and pick up
    Left-click (on ground)      toggle walking in the direction of the cursor
    Right-click (on character)  context sensitive menu
  
  Tip: When walking using the mouse, your character will automatically use
  a pathfinding algorithm to take the nearest route to the mouse pointer's
  location.
  
  Left click to execute default action: walk, pick up an item, attack a
  monster and talk to NPCs (be sure to click on their feet). Right click
  to show up a context menu (trade, attack, befriend, ...). Holding [Left
  Shift] prevents from walking when attacking.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2First steps
  
  Also see: @@started|[Getting started]@@
  
  You've spawned in Tulimshar for the first time! Congratulations and
  welcome to the Mana World. Immediately, you should either press F3 or
  click Inventory, click on the Cotton Shirt, and click Equip. This will
  make you less half-naked and increase your defense.
  
  You gain levels by killing monsters. Killing monsters is what you'll be
  doing most of the time, so you'd better get used to it. You can either
  click on a monster, or target the nearest one by pressing "A" and "Ctrl"
  to attack. It is a lot easier to beat a monster if you target and press
  "Shft" and "Ctrl" together. This will make you attack automatically
  as long as you don't move.
  
  NPCs (Non-Playable Characters) are characters on the server. You can
  easily recognize them by their grayish blue name. You can click on
  them to talk to them. Some of them have quests for you to accomplish,
  others will sell and buy things from you, and some will heal you. If
  you walk to the right and down through the gate from where you start
  out, an NPC named Elanore will heal you for free until you get to
  Level 10. Note that If you attack by holding down the Ctrl key, you
  can heal by clicking her at the same time. This should help you speed
  through those first 10 levels by fighting fire goblins.
  
  Once you've killed a monster, it dies and looks dead for a few seconds.
  It may drop an item. You can stand on top of the item and press "G" or
  "Z" to get the item. If you want to use it, it is in your inventory. If
  you can't use nor equip it, it might be a quest item or a useless item.
  Useless items can be sold to the NPC Neko, or any NPC that buys
  and sells items. Although the prices of the items they sell vary,
  they always buy from you at the same price. These prices are listed
  thoroughly on @@items|[Item reference]@@.
  
  After you've killed enough monsters, you'll have enough Skill points to
  get job level 3. Either press F5 or click "Skills", select Basic, and
  click "Up" three times. For the moment only basic skills are implemented
  in the game, and only the first three levels have a function.
  
    * *Level 1* enables the ability to trade with others 
    * *Level 2* enables the ability to express emotions 
    * *Level 3* enables character to sit 
  
  Press "S" to sit. This makes your automatic recovery go faster. You
  can also hold "Alt" and press any of the numbers 1 through 9 to emote,
  or show an emoticon above your head.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Raising your stats
  
  When you gain a level in The Mana World, you are awarded points that
  you can distribute as you please among the various stats. Essentially,
  only two routes are beneficial in the long term, and the community
  refers to them as Warrior, or Melee, and Archer, or Ranged.
  
  Intelligence increases your base magic points used for Spell Casting,
  however the current range of spells are limited.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##3Warrior
  
  The Warrior is more difficult to train as it eats up 33% more stat
  points than an Archer, and is more vulnerable to attack from monsters.
  However, the Warrior has the greatest potential for making money,
  because there's no need to purchase arrows. The weapon of choice for a
  Warrior is a Short Sword.
  
    * ##4Strength##0 is important to increase the base damage of the Short
      Sword's attack. You can increase this until you are satisfied with
      your base damage. Note that strength has low priority. For example
      if your attack does 100 damage,and there's a monster with 390hp
      you will only beat this monster in less hits when you increase
      your strength with 30 values. If you use the points required to
      raise strength 30 points on agility and dexterity, you will attack
      a lot faster and miss less.
  
    * ##4Agility##0 this will influence the speed of your attacks 
  
    * ##4Vitality##0 is always important because it raises both defense
      and maximum health, as well as speeds up your idle healing rate. It
      also makes healing items heal you an extra percentage of hit
      points. Always increase this.
  
    * ##4Dexterity##0 is important to the Warrior until somewhere in the
      50-60 total points range. This is only to ensure that your attacks
      aren't evaded by high level monsters.
  
    * ##4Luck##0 is also very important to train because it lowers the
      amount of critical hits you take, and also raises your critical
      hit ratio.
  
  Finding a good balance is rather tricky, and players tend to disagree to
  the ideal ratio. Therefor the best advice I could give you is to take
  head in what your character really needs during fights, for example if
  you want to start fighting snakes but can't hit 'm it means it's time to
  raise dexterity...
  
  <- @@walkthrough|[Back to Top]@@
  
  ##3Archer
  
  The Archer is the easiest to train because only two stats are needed
  to make it strong, and because it can kill monsters more rapidly and
  efficiently. However, the Archer is dependent on a lot of arrows for
  its livelihood, and so a lot of inventory weight and money will be
  taken up by arrows. The strongest weapon for an Archer at this time
  is the Forest Bow. This can be obtained in two ways: One, by doing
  the @@questbowmaster|[Forest Bow Quest]@@ or two, by buying it at the North
  Pole's Shop for 20,000 GP.
  
    * ##4Agility##0 this makes you attack faster, it's very important,
      always raise it.
  
    * ##4Vitality##0 is always important because it raises both defense
      and maximum health, as well as speeds up your idle healing rate.
      However as an archer your attacks are ranged, thus you need to
      rely in this less as opposed to warriors. But eventually you will
      need this for narrow maps that are crowded with monsters.
  
    * ##4Dexterity##0 this is the most important stat for archers
      because it raises both the accuracy of your attack and adds to the
      base damage of the Bow. Many Archers are content to stop raising
      dexterity in the 80-90 range, while some others would max it out
      completely before even starting to touch their vitality.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Quick walkthrough
  
    * *Level 1-15*: Kill maggots and the occassional scorpion. Kill fire
      goblins while you can heal for free from Elanore.
  
    * *Level 13-28*: Kill pinkies, get a Scythe. Kill bats, pinkies and
      fluffies. 
  
    * *Level 25-40*: Kill green slimes, giant maggots, red scorpions. Save
      up for and get Light Platemail and a Silk Headband. 
  
    * *Level 38-50*: Kill red slimes, black scorpions, and logheads. Save
      up Raw Logs and GP, get a Forest Bow. 
  
    * *Level 45-60*: Kill flowers, evil mushrooms, snakes, spiders, and
      yellow slimes. Get the Iron Helmets. Finish up the quests and your
      collection of rare drops. 
  
    * *LVL 61-90+*: Have fun in the Snake Cave! 
  
  More details about the quests are available in @@quests|[Quests]@@ and maps of the current world at
  ##7http://wiki.themanaworld.org/index.php/User:Superkoop/IngameMap##0 and
  ##7http://wiki.themanaworld.org/index.php/In-game_world_map##0.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Tips
  
  It becomes fairly difficult to level up after this point, but it is
  not entirely uncommon to find players with levels in the 80s, and not
  impossible to get up to 90 and beyond. It does take a lot of time and
  work. If you are ambitious about becoming one of the highest level
  players in the game, be prepared to put in many hours, sometimes many
  hours at once to reach this goal. Here are a few pointers:
  
  ##3Training locations
  
  The best places to train are east of Tulimshar.  If a player has
  properly raised their stats and are a skilled archer or warrior,
  they should have no problems going solo in the Snake Desert (Eastern
  Desert). Lower level players should go in groups.
  
  The Snake Pit (Hat Maker's Cave) may prove to be more dangerous,
  especially if the pit has bedded itself in front of the
  entrance. Players should approach the pit with caution and go in
  groups when possible. The spawn rate is incredible, and Snakes give
  400 experience points a pop.
  
  For archers with a very high dexterity (90+), training might also be
  beneficial in the Desert Mountains southeast of the Snake Desert. The
  Mountain Snakes are more defensive and aggressive, but 500 experience
  points may climb up those levels fast if the player can score steady
  hits.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Training technique
  
  Your wrist is going to get worn out in those long training sessions. Try
  mapping your keyboard so that your attack and target keys are more
  ergonomic to your hands—you can do this through the client in the
  ##4Setup##0 window. I personally use "Q" and "W" on my laptop, which
  greatly helps my own training endurance.
  
  Another good trick is healing on demand. Stock up on your healing item
  of choice (I prefer Beer... I collect Apples ;p) and make the Inventory
  window small enough that it doesn't block much of your area of vision.
  Now keep that item selected, and you can simply click ##4Use##0 whenever
  you need a quick heal. This is even better if you have a recent client
  with the item shortcut bar. I toggle the healing item to "X" and just
  heal with one keystroke when needed. Keep in mind that we now heal
  over time.
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2The economy
  
  One element of the game that keeps many players active after they have
  levelled up til they're sick of it and finished all the quests is The
  Mana World's in-game economy.
  
  No doubt you have noticed some of the interesting hats and armor other
  players wear. Most of these are rare items that were once available
  freely, during events or quests that have since been removed from the
  game, etc. Some are just rare drops that anyone can get from monsters
  in the game if they devote enough time to hunting them.
  
  Here I will cover all of these items, the general prices they fetch
  from other players, and where they are from. Of course, these prices
  are very dynamic. The in-game economy changes constantly. As more time
  passes after an event, the items become more rare and more in demand.
  
  For more information see @@monster|[Monster Reference]@@ and
  @@items|[Item Reference]@@.
  
  /Note that drop rates are changing as the game is being rebalanced.
  Please update them once values have stabilized./
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Least rare items
  
  These are obtainable either as rare drops or by exchanging them with an
  NPC. For these purposes rare drops are usually considered those with a
  drop rate of less than one per cent.
  
    * Infantry Helmet, 10–30 k
    * Jeans Chaps, 80–100 k
    * Jeans Shorts, 30–50 k
    * Leather Gloves, 5–20 k 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Uncommon items
  
  Items from the Hallowen event in 2007 and the Hallowen event in 2008.
  These can be bought or sold at around ??? GP.
  
    * Axe Hat
    * Bandana
    * Circlet
    * Ranger Hat
    * Pirate Hat
    * Pumpkin Helmet
    * V-Neck Sweater 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Semi-rare items
  
  Items from the Halloween events in 2007 and 2008. These can be bought or
  sold at around ??? GP.
  
    * Axe Hat
    * Bandana
    * Circlet
    * Ranger Hat
    * Pirate Hat
    * Pumpkin Helmet
    * V-Neck Sweater 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Rare items
  
  Items from the Christmas of 2007 event and a discontinued Santa quest.
  These can be bought or sold at around ??? GP.
  
    * Bunny Ears
    * Christmas Elf Hat
    * Easter Eggs (Blue, Green, Purple, Red, Teal, Yellow)
    * Face Mask
    * Funky Hat
    * Mush Hat
    * Santa Cookie
    * Shroom Hat
    * Top Hat 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Very rare items
  
  Items from the Halloween and Christmas events in 2006. All of these can
  be bought or sold at around 1–10 million GP... or more.
  
    * Antler Hat
    * Christmas Tree Hat
    * Eyepatch
    * Goggles
    * Leather Goggles
    * Santa Beard Hat 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Legendary items
  
  Items from various events. These are so difficult to find that they are
  rarely bought or sold at all. For our purposes, they are priceless.
  
    * Bottle of Sand
    * Red Christmas Stocking
    * Scarab Armlet
    * Toy Sabre 
  
  <- @@walkthrough|[Back to Top]@@
  
  ##2Final thoughts
  
  *This article is currently only a proposal*
  
  The features or design guidelines described in this article are only
  a proposal made by one or some persons. It has not been evaluated
  or accepted by the core development team yet. Feel free to add your
  personal opinion about them or make counter proposals.
  
  So you have completed your item collection and levelled as much as you
  care to. You've finished all of the quests. What else can you do? Well,
  one of the great things about The Mana World and Open Source software in
  general is that anyone can help improve it and further it along. There
  are many ways you can do that even without any "programming" knowledge.
  
  The more active players the game has, the more potential programmers
  will be introduced to the game. And the more potential programmers we
  have, the faster the development will go. That means new features,
  items, quests, etc. for everyone. How can you help nurture a large
  active player base?
  
  Well, as you may have noticed before you read this guide, the game
  has somewhat of a difficult learning curve for new players. Many more
  experienced players help newbies with quests and items--some even go
  so far as to create an account devoted solely to that purpose. I've
  written a guide ##7http://holymana.freeforums.org/viewtopic.php?t=127##0
  to help people get started doing that.
  
  How do experienced players pass the time while we wait for new content?
  Simply put, we make our own quests and events, stimulating competition
  among players and giving out prizes as incentive. This is a great
  way that we keep other players from getting bored and quitting,
  and anyone can get involved with it. I've written another guide
  ##7http://holymana.freeforums.org/viewtopic.php?t=129##0 to help people
  host their own events, as well.
  
  Most importantly, if you have the time and a little bit of know
  how, you can influence the development of the game directly by
  helping to code TMWServ, scripting new items, making pixel art for
  new tilesets, NPCs, monsters, etc, as well as mapping. Mapping
  especially is very simple and done in a freely available editor
  called Tiled, which you can read more about on the Map development
  ##7http://wiki.themanaworld.org/index.php/Map_development##0 page.
  
  Doing all these things is easier when you are not working
  alone; indeed, bigger projects can be tackled much faster in
  groups. Although there is no integrated guild system in the client
  yet, players have started their own "unofficial" guilds (see Guilds
  ##7http://wiki.themanaworld.org/index.php/Guilds##0). They all serve
  different purposes, but at least one ##7http://www.holymanaclan.webs.com##0
  (as of this writing) devotes itself to the purpose of furthering the
  development of the game through the three methods above. Consider
  joining a guild like this to be a part of a player community that
  seeks to better the game. You won't be losing your individuality
  (usually!) in doing so.
    --Sertraline ##7http://wiki.themanaworld.org/index.php/User:Sertraline##0 21:56, 14 February 2008 (CET)
  
  Retrieved from ##7http://wiki.themanaworld.org/index.php/Walkthrough##0
  
  <- @@walkthrough|[Back to Top]@@
  
  <- @@index|[Back to Index]@@
  
