// Evol scripts.
// Author:
//    Alige
// Description:
//    Panels to give advice to the players.

000-1.gat,65,93,0	script	#panel	999;2,{

    mesn "Narrator";
    mes col(l("As you stare at this small wooden panel, you can see some writings appear under a thick layer of dusty sand."), 9);
    next;
    mes col(l(You wipe off some of the sand and manage to read the sayings written on these raw pieces of wood."), 9);
    next;
    mesq l(l("It's a dangerous place out here. Beware of the mischievous creatures living here!"), 9);
    next;
    mesq l(l("Avoid touching the crawling, red devils haunting this island. You can recognize them easily, they have huge, deadly claws! Be careful."), 9);
    next;
    mesq l(l("You should also stay away from this sticky, living jelly. It's an horror."), 9);
    next;
    mesq l(l("In fact... Just be reasonable and go home."), 9);
    close;
}

000-1.gat,89,51,0	script	#panel	999;2,{

    mesn "Narrator";
    mes col(l("This panel looks in a rather good shape, like if some people took care of it regularly. Maybe it has important informations."), 9);
    next;
    mes col(l("You can read some lines that are nicely carved into the soft wooden planks."), 9);
    next;
    mesq l(l("The further you go, the more experience you will get, so here's a small description of all the stats you can upgrade with time. But note that these will probably change in the future and have more complex effects."), 9);
    next;
    mesq l(l("Strength will raise increase the damage of your hits, especially melee ones. You will also be able to carry heavier stuff."), 9);
    mesq l(l("Agility greatly increases your attack speed and the chances of you dodging enemy hits."), 9);
    mesq l(l("Vitality raises your maximum health points and defense."), 9);
    mesq l(l("Intelligence raises your maximum mana points and your mind abilities which are not yet in this world."), 9);
    mesq l(l("Dexterity increases your bow damage and your accuracy."), 9);
    mesq l(l("Luck helps you do critical hits and dodge the ones dealt by enemies."), 9);
    next;
    mesq l(l("Have fun, but always remember to pick your stats with good care."), 9);
    close;
}
