What is something The Mana World could improve on? Adding races, more group linear dungeon quests like the Ilia Sister's quest. Improve balance between difference classes. Warriors lag behind in almost everything. More advertisement. Only one working well is whatever attracts so many Linux users. documentation Iron out long standing technical issues. Slow graphics on some PCs or high memory consumption, or slow maps switching. More interesting and dynamic gameplay is a must for RPG. Graphic may need some uplifting on some maps. Sound quality/resampling things should be addressed. PVP have to be balanced. Equipment is currently boring and there is only one set of equipment which is good for each class, so most players look the same. In other RPGs you often can't find two identically looking players at all, except noobs, and they can have their own custom abilities, so you never know what to expect. It adds some fun. Game internationalization (translations). Grind grind grind... I hate grinding. do something about it please. More things to do for level 99 1. Too much walking. 2. Needs to have a better way to track completed/incomplete quests. More code documentation [http://www.gamedev.net/page/resources/_/technical/general-programming/the-art-of-code-documentation-r1218] maybe a quest on the sea in an bin ship a pirat quest =) I would like have more PvP going on. - Casting crowd control on other players (stun, cc) - Team versus mini games - Classes re-balance so it would be fun to play adding bonus to items , and making new more quests , and adding pets that increase something for example increase exp or increase critical damage or dex (u know better than me) . Eveyone can be GM. xD random generated items, dungeons Haven't played in ages because all quests were the same. Go there, grind, go there, go there, grind, get a hat. Or. Go here, NPC, go there, NPC, go here, NPC, get a hat. Boring. It needs real diversity, not the same quests with different dialogues. More active players can add new "rare" items, new quests, profession(for exapple fishing), new town(for example underground city), new bosses(unkillable by one person) More to do. Leveling is boring. Gameplay is boring. Nothing to do. Quests are boring and hard to understand. please add more spell and quest ! the exp system is pretty bad, there are monsters that give you less than 500 exp points and then there is a big jump to monsters that give you 5k exp like skeletons and they have alot of hp which makes grinding boring, tmw needs less agressive monsters with not so much hp and that they give good enough exp (2-3k) More long, involving and cooperative quests, more alive NPCs (talking, walking, working). GMs can stop favouring people/their friends and treat everyone equally. Content, Global Chat more quests, more rares in the game, more exp, more parties Graphic art and animation effect (some of these might also need adjustment to the client) - quality content. (improve the quality of existing content/art) - simplify UI - story animations. (think of a NPC talking about her house that got burned down, instead of just a lame message "my house got burned down 4 years ago...", you will get to see a flashback where the house is burning (fire particles everywhere), the npc is trying to save his wife which is still inside the house. you see him running towards the house, he stumbles over a stone and falls (npc animation), he gets up, runs some distance (the camera follows the npc, and the player is hidden) but just before he is able to enter the house *bam* (sound effect, screen shaking) smoke particles every where. After the smoke particles the house is gone (switching maps?). The npc starts crying and the screen fades out... - bigger new monsters. - less recolors. make things unique and keep these unique, do not recolor everything. (this goes for monsters, clothes, etc) Some completley new maps, areas Content and magic (without chat commands) The game has become nothing but collecting hats. Abolish all rares. Note: I'm psmith and i have all rares. TMW needs more unique rewards like it used to have years ago, new quests, more hats for newer players, monster for every 10 lvls so that they don't just go to GY all the time to get to 90. increase the max lvl cap to 100+ Perform other quests.and why not the voice. Try to hire more devs More quest with an equipment in reward. More quest for all level , and more background story in game More quests for mid-level players like say, 20-40 or 50-70 :) also maybe more drops from Snakes and Trolls Communication new adventures and maps