<?xml version="1.0"?>
<sprite>
  <imageset name="base" src="graphics/sprites/monsters/the-trozz.png" width="64" height="96"/>
  <action name="default" imageset="base">
    <animation direction="down">
      <sequence start="0" end="1" delay="130"/>
      <sequence start="47" end="52" delay="130"/>
      <sequence start="33" end="38" delay="130"/>
      <sequence start="0" end="1" delay="130"/>
    </animation>
    <animation direction="right">
      <sequence start="28" end="29" delay="130"/>
      <sequence start="47" end="52" delay="130"/>
      <sequence start="33" end="38" delay="130"/>
      <sequence start="28" end="29" delay="130"/>
    </animation>
    <animation direction="up">
      <sequence start="42" end="43" delay="130"/>
      <sequence start="47" end="52" delay="130"/>
      <sequence start="33" end="38" delay="130"/>
      <sequence start="42" end="43" delay="130"/>
    </animation>
    <animation direction="left">
      <sequence start="14" end="15" delay="130"/>
      <sequence start="47" end="52" delay="130"/>
      <sequence start="33" end="38" delay="130"/>
      <sequence start="14" end="15" delay="130"/>
    </animation>
  </action>
  <action name="walk" imageset="base">
    <animation direction="down">
      <sequence start="0" end="1" delay="130"/>
    </animation>
    <animation direction="right">
      <sequence start="28" end="29" delay="130"/>
    </animation>
    <animation direction="up">
      <sequence start="42" end="43" delay="130"/>
    </animation>
    <animation direction="left">
      <sequence start="14" end="15" delay="130"/>
    </animation>
  </action>
  <action name="attack" imageset="base">
    <animation direction="down">
      <sequence start="0" end="4" delay="130"/>
      <sequence start="0" end="1" delay="130"/>
      <sequence start="11" end="13" delay="130"/>
    </animation>
    <animation direction="right">
      <sequence start="28" end="32" delay="130"/>
      <sequence start="28" end="29" delay="130"/>
      <sequence start="39" end="41" delay="130"/>
    </animation>
    <animation direction="up">
      <sequence start="42" end="46" delay="130"/>
      <sequence start="42" end="43" delay="130"/>
      <sequence start="53" end="55" delay="130"/>
    </animation>
    <animation direction="left">
      <sequence start="14" end="18" delay="130"/>
      <sequence start="14" end="15" delay="130"/>
      <sequence start="25" end="27" delay="130"/>
    </animation>
  </action>
  <action name="attack-throw" imageset="base">
    <animation direction="down">
      <sequence start="11" end="13" delay="130"/>
    </animation>
    <animation direction="right">
      <sequence start="39" end="41" delay="130"/>
    </animation>
    <animation direction="up">
      <sequence start="53" end="55" delay="130"/>
    </animation>
    <animation direction="left">
      <sequence start="25" end="27" delay="130"/>
    </animation>
  </action>
  <action name="dead" imageset="base">
    <animation direction="down">
      <sequence start="0" end="1" delay="130"/>
      <sequence start="9" end="10" delay="130"/>
    </animation>
    <animation direction="right">
      <sequence start="0" end="1" delay="130"/>
      <sequence start="9" end="10" delay="130"/>
    </animation>
    <animation direction="up">
      <sequence start="0" end="1" delay="130"/>
      <sequence start="9" end="10" delay="130"/>
    </animation>
    <animation direction="left">
      <sequence start="0" end="1" delay="130"/>
      <sequence start="9" end="10" delay="130"/>
    </animation>
  </action>
</sprite>
